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Anna Wikstroem
Anna Wikstroem

Senior UX Designer in AAA games.

⁉️ Q&A

+1

⚔️ Interview Part 1: Francis Leo Tabios

Aug 19, 2026

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4 min read

⚔️ Interview Part 1: Francis Leo Tabios

An interview with a Lead Game UX Designer & Creative Director!

Anna Wikstroem
Anna Wikstroem

⚔️ GUX learning

⚔️ 5 Steps to Learn Game UX in 2026

Aug 5, 2026

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2 min read

⚔️ 5 Steps to Learn Game UX in 2026

5 ways you can learn Game UX Design.

Anna Wikstroem
Anna Wikstroem

⚔️ GUX learning

What's the difference between Game and Product UX?

Jul 22, 2026

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1 min read

What's the difference between Game and Product UX?

Is UX the same in Games and Product design? How is it different?

Anna Wikstroem
Anna Wikstroem

⚔️ GUX learning

⚔️ So... What Does a Game UX Designer Actually Do All Day?

Jul 8, 2026

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2 min read

⚔️ So... What Does a Game UX Designer Actually Do All Day?

A look inside the daily tasks, decisions, and methods that drive a Game UX designer’s work.

Anna Wikstroem
Anna Wikstroem

⚔️ GUX learning

⚔️ Game UX Rule of: Consistency

Jun 24, 2026

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2 min read

⚔️ Game UX Rule of: Consistency

Why is keeping your design consistent important? Does it really matter?

Anna Wikstroem
Anna Wikstroem

🔎 Game Analysis

⚔️ UX Case Study: The Midnight Walk 🔥

Jun 10, 2026

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4 min read

⚔️ UX Case Study: The Midnight Walk 🔥

Let's learn UX from analysing this No-HUD "cosy-scary" claymation game.

Anna Wikstroem
Anna Wikstroem

⚔️ GUX learning

⚔️ GAME + UX + MVP = 💜

May 27, 2026

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2 min read

⚔️ GAME + UX + MVP = 💜

How to think and work like a pro UX designer, using MVP!

Anna Wikstroem
Anna Wikstroem

⚔️ GUX learning

+1

⚔️ What do you REALLY need in your game?

May 13, 2026

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1 min read

⚔️ What do you REALLY need in your game?

What is MVP in game development and UX?

Anna Wikstroem
Anna Wikstroem

⚔️ GUX learning

+1

⚔️ What To Do Instead of Yellow Paint? (Part 2)

Apr 29, 2026

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2 min read

⚔️ What To Do Instead of Yellow Paint? (Part 2)

5 more examples of how games guide players without using yellow paint everywhere!

Anna Wikstroem
Anna Wikstroem

⚔️ GUX learning

+1

⚔️ What To Do Instead of Yellow Paint? (Part 1)

Apr 15, 2026

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4 min read

⚔️ What To Do Instead of Yellow Paint? (Part 1)

5 examples of how games guide players without painting your game yellow!

Anna Wikstroem
Anna Wikstroem

🔎 Game Analysis

⚔️ Game UX Case Study: Stray

Apr 1, 2026

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8 min read

⚔️ Game UX Case Study: Stray

A look at the UX design of the game Stray 🐱

Anna Wikstroem
Anna Wikstroem

⚔️ GUX learning

⚔️ Do you know the difference between Onboarding, FTUE, and Tutorials?

Mar 18, 2026

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4 min read

⚔️ Do you know the difference between Onboarding, FTUE, and Tutorials?

Let's learn what these concepts mean in games so you can master them.

Anna Wikstroem
Anna Wikstroem

⚔️ GUX learning

⚔️ 5 Tips to make players care about your Game Tutorials - Part 2

Mar 4, 2026

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5 min read

⚔️ 5 Tips to make players care about your Game Tutorials - Part 2

Do you know how to make great game Tutorials? Here is the second part with 5 more tips.

Anna Wikstroem
Anna Wikstroem

⚔️ GUX learning

⚔️5 Tips to make players care about your Game Tutorials - Part 1

Feb 18, 2026

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4 min read

⚔️5 Tips to make players care about your Game Tutorials - Part 1

Do you know how to Onboard with game Tutorials, the right way?

Anna Wikstroem
Anna Wikstroem

🔎 Game Analysis

⚔️ How Expedition 33 hooks players in!

Feb 4, 2026

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7 min read

⚔️ How Expedition 33 hooks players in!

Take these lessons from Expedition 33 on how to make a great Onboarding experience!

Anna Wikstroem
Anna Wikstroem

⚔️ GUX learning

⚔️ What makes Players Quit? Part 2

Jan 21, 2026

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3 min read

⚔️ What makes Players Quit? Part 2

More reasons why players quit playing a game.

Anna Wikstroem
Anna Wikstroem

⚔️ GUX learning

⚔️ What makes Players Quit? Part 1

Jan 7, 2026

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3 min read

⚔️ What makes Players Quit? Part 1

Top reasons players quit playing a game.

Anna Wikstroem
Anna Wikstroem
⚔️ Reflecting on 2025: Lessons Learned and the Power of Writing Goals

Dec 31, 2025

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3 min read

⚔️ Reflecting on 2025: Lessons Learned and the Power of Writing Goals

I'm taking a look at my 2025, giving you insight into my learnings 🎉

Anna Wikstroem
Anna Wikstroem

🎲 Game Dev

⚔️ A Christmas Gaming Message

Dec 24, 2025

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3 min read

⚔️ A Christmas Gaming Message

What games mean to people, and why we play! ❄️

Anna Wikstroem
Anna Wikstroem

🔎 Game Analysis

⚔️ Game UX Case Study: Dead Space (Remake)

Dec 17, 2025

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13 min read

⚔️ Game UX Case Study: Dead Space (Remake)

Let's study Dead Space UX design 🚀

Anna Wikstroem
Anna Wikstroem

🧠 Game Psychology

+1

🧠 Stop overwhelming players!

Dec 10, 2025

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3 min read

🧠 Stop overwhelming players!

Understanding players can make or break a game experience.

Anna Wikstroem
Anna Wikstroem

⚔️ GUX learning

⚔️ 5 Myths of Game UX

Dec 3, 2025

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4 min read

⚔️ 5 Myths of Game UX

Have you heard these myths about UX in games before?

Anna Wikstroem
Anna Wikstroem

🔎 Game Analysis

⚔️ Game UX Study: Toem

Nov 26, 2025

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6 min read

⚔️ Game UX Study: Toem

Learn Game UX by analysing this game.

Anna Wikstroem
Anna Wikstroem

⚔️ GUX learning

⚔️ UX, UI, and UXR in Games: What’s the Difference?

Nov 19, 2025

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3 min read

⚔️ UX, UI, and UXR in Games: What’s the Difference?

Let's clear up what these roles actually do.

Anna Wikstroem
Anna Wikstroem

⚔️ GUX learning

⚔️ Why Great User Experience Feels Like Magic

Nov 12, 2025

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2 min read

⚔️ Why Great User Experience Feels Like Magic

Discover how user experience shapes every moment of the player experience.

Anna Wikstroem
Anna Wikstroem

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