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Oliver Buchannon
Anna Wikstroem

Senior UX Designer in AAA games.

⚔️ Reflecting on 2025: Lessons Learned and the Power of Writing Goals

Dec 31, 2025

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3 min read

⚔️ Reflecting on 2025: Lessons Learned and the Power of Writing Goals

I'm taking a look at my 2025, giving you insight into my learnings 🎉

Anna Wikstroem
Anna Wikstroem

🎲 Game Dev

⚔️ A Christmas Gaming Message

Dec 24, 2025

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3 min read

⚔️ A Christmas Gaming Message

What games mean to people, and why we play! ❄️

Anna Wikstroem
Anna Wikstroem

🔎 Game Analysis

⚔️ Game UX Case Study: Dead Space (Remake)

Dec 17, 2025

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13 min read

⚔️ Game UX Case Study: Dead Space (Remake)

Let's study Dead Space UX design 🚀

Anna Wikstroem
Anna Wikstroem

🧠 Game Psychology

+1

🧠 Stop overwhelming players!

Dec 10, 2025

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3 min read

🧠 Stop overwhelming players!

Understanding players can make or break a game experience.

Anna Wikstroem
Anna Wikstroem

⚔️ GUX learning

⚔️ 5 Myths of Game UX

Dec 3, 2025

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4 min read

⚔️ 5 Myths of Game UX

Have you heard these myths about UX in games before?

Anna Wikstroem
Anna Wikstroem

🔎 Game Analysis

⚔️ Game UX Study: Toem

Nov 26, 2025

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6 min read

⚔️ Game UX Study: Toem

Learn Game UX by analysing this game.

Anna Wikstroem
Anna Wikstroem

⚔️ GUX learning

⚔️ UX, UI, and UXR in Games: What’s the Difference?

Nov 19, 2025

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3 min read

⚔️ UX, UI, and UXR in Games: What’s the Difference?

Let's clear up what these roles actually do.

Anna Wikstroem
Anna Wikstroem

⚔️ GUX learning

⚔️ Why Great User Experience Feels Like Magic

Nov 12, 2025

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2 min read

⚔️ Why Great User Experience Feels Like Magic

Discover how user experience shapes every moment of the player experience.

Anna Wikstroem
Anna Wikstroem

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